Air Strike
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Cannonballs have a chance to call an air strike on the mountain. Chance is increased by +1% per nuclear research tier and +0. 15% per gyrocopter.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Cannonballs have a chance to call an air strike on the mountain. Chance is increased by +1% per nuclear research tier and +0. 15% per gyrocopter. |
|---|---|
| When to buy | Buy once Artillery Hall is staffed and the run is already leaning into cannon or rocket damage. |
| Cost | Gold shown after unlock Mithril shown after unlock 1 tier |
Recent Patch Changes
Section titled “Recent Patch Changes”| Patch | What changed | Useful next page |
|---|---|---|
| v1.3.0 | Air Strike base damage was raised from 20% to 30%, so the Tier 4 Nuclear Research version rises from 60% to 90%. Rockets now use Cannon crit chance instead of a flat 5%. | Nuclear Research and Best Upgrades |
| v1.3.1 | Fixed Air Strike giving less chance than intended. | Best Builds |
How to Unlock
Section titled “How to Unlock”| Availability | Locked until the listed requirement is met. |
|---|---|
| Where it appears | Artillery Hall upgrade list. |
| Requirement | Requires 3 Great Cannons in the Artillery Hall. Requires 5 Scientists. |
| Cost | Gold shown after unlock Mithril shown after unlock 1 tier |
Availability and Effects
Section titled “Availability and Effects”Tier Progression
Section titled “Tier Progression”| Tier | What This Tier Does | Cost |
|---|---|---|
| 1 | Cannonballs have a chance to call an air strike on the mountain. Chance is increased by +1% per nuclear research tier and +0. 15% per gyrocopter . | Gold shown after unlock; Mithril shown after unlock |
Other Artillery Hall Upgrades
Section titled “Other Artillery Hall Upgrades”- Big Red Rocket
- Bullet Ballin
- Boulderbane Runes
- Dance Of The Ballins
- Rapid Cannonade
- Deadeye Calibration
- Devastating Payload
- Bombardment Mastery
- Denbreaker's Hail
- Nuke
- Massive Balls
- Nuclear Research
- Great Duke Cannon
- Wrecking Ball
What To Read Next
Section titled “What To Read Next”Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Cannon1 | 0.95s | |
| Boom2 | 1.59s |