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v1.3.0 Endless Artifacts, QoL, Buffs, and Fixes

Released June 6, 2026. This was a major late-game update: it added a repeatable artifact loop, added a new Tier 6 prestige upgrade, buffed artillery, and improved save-file safety.

Area Change Wiki pages
Endless Artifacts Adds repeatable artifacts that can drop from artifact-yielding mechanics after every non-Tier 5 artifact has been collected. The repeatable rewards are +0.5% all-dwarf damage, +0.5% ore gold value, or +1 PP. Endless Artifacts, Best Artifacts, Artifact Sources and Missing Relics
New Tier 6 prestige Adds King of the Spire. Rank 1 starts The Great World Spire automatically after 10 seconds. Rank 2 lets the spire keep moving when missing artifacts would otherwise stop progress. King of the Spire, Great World Spire Checklist, Late Game Ascension
Vault of Gods Adds two more ranks to Vault of Gods. Vault of Gods, Best Prestige Upgrades
Air Strike Raises Air Strike base damage from 20% to 30%, so Tier 4 Nuclear Research makes it 90% instead of 60%. Air Strike rockets now use Cannon crit chance instead of a flat 5%. Air Strike, Nuclear Research, Best Upgrades
Save handling Improves save-file handling, Steam Cloud rollback protection, and adds a session-start save snapshot. Common Questions, Late Game Ascension
Alchemy UI Alchemy result panels now close after 6 seconds. Alchemy, Scientists Guide
Safer destructive actions Delete Save and Begin Game on the prestige screen now require holding the button. When to Prestige, Common Questions
Bug fixes Fixes duplicate artifacts, some GUI/settings issues, an Insatiable Guzzler issue after Great Inhale ritual, mirrored damage numbers for Wrecking Ball, and other smaller issues. Insatiable Guzzler, Wrecking Ball

If you are still missing required artifacts, use the Great World Spire Checklist before farming repeatables. Once the non-Tier 5 artifact pool is exhausted, Endless Artifacts make artifact systems keep paying out in long late-game runs.

Air Strike also deserves a higher late-artillery priority after this patch because both its damage and crit behavior improved.