Nuclear Research
Tier 1 unlocks Nuke ritual. Tier 2 unlocks Airstrike upgrade. Tier 3 unlocks Dance Of the Ballins ritual.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Tier 1 unlocks Nuke ritual. Tier 2 unlocks Airstrike upgrade. Tier 3 unlocks Dance Of the Ballins ritual. |
|---|---|
| When to buy | Buy once Artillery Hall is staffed and the run is already leaning into cannon or rocket damage. |
| Cost | Gold shown after unlock Mithril shown after unlock 4 tiers |
How to Unlock Nuclear Research
Section titled “How to Unlock Nuclear Research”| Prestige requirement | Nuclear Research prestige must be purchased first. |
|---|---|
| Powder Hall requirement | Powder Hall needs to reach tier 4 before this artillery upgrade becomes available. |
| Artillery requirement | Requires 3 Great Cannons in the Artillery Hall. |
| Scientist requirement | Requires at least 7 Scientists. |
Nuclear Research Effects
Section titled “Nuclear Research Effects”| Tier | Effect | Why It Matters |
|---|---|---|
| 1 | Unlocks the Nuke ritual. | Adds an artillery burst route for high-pressure mountains and late special checks. |
| 2 | Unlocks the Air Strike upgrade. | Lets cannonball and rocket builds add extra strike damage once artillery is already funded. |
| Late artillery chain | Dance Of The Ballins and later rocket/air-strike scaling sit on the same artillery/nuke route. | Treat deeper artillery investments as late payoff, not as an early rush target. |
Nuclear Research Build Notes
Section titled “Nuclear Research Build Notes”| Use Case | What To Do |
|---|---|
| Rocket or nuke build | Pair it with Bullet Ballin, Big Red Rocket, Nuke, and Air Strike. |
| Scientist route | Use the Scientists Guide if the Scientist count is the part blocking the unlock. |
| Demolition bridge | Use Demolition Build Guide if Powder Hall tier 4 is the blocker. |
| Do not rush it | Nuclear Research is strong after the Artillery Hall economy exists. If gold, mithril, or hauling are weak, fix those before forcing artillery. |
How to Unlock
Section titled “How to Unlock”| Availability | Locked until the listed requirement is met. |
|---|---|
| Where it appears | Artillery Hall upgrade list. |
| Requirement | Requires Powder Hall tier 4 or higher. Requires 3 Great Cannons in the Artillery Hall. Requires 7 Scientists. |
| Cost | Gold shown after unlock Mithril shown after unlock 4 tiers |
Availability and Effects
Section titled “Availability and Effects”Tier Progression
Section titled “Tier Progression”| Tier | What This Tier Does | Cost |
|---|---|---|
| 1 | Unlocks the Nuke ritual. | Gold shown after unlock; Mithril shown after unlock |
| 2 | Unlocks Air Strike. | Gold shown after unlock; Mithril shown after unlock |
| 3 | Unlocks the Dance Of the Ballins ritual. | Gold shown after unlock; Mithril shown after unlock |
| 4 | Triples Air Strike rocket damage and further buffs Bullet Ballin, Nuke, and Air Strike. | Gold shown after unlock; Mithril shown after unlock |
Other Artillery Hall Upgrades
Section titled “Other Artillery Hall Upgrades”- Air Strike
- Big Red Rocket
- Bullet Ballin
- Boulderbane Runes
- Dance Of The Ballins
- Rapid Cannonade
- Deadeye Calibration
- Devastating Payload
- Bombardment Mastery
- Denbreaker's Hail
- Nuke
- Massive Balls
- Great Duke Cannon
- Wrecking Ball
What To Read Next
Section titled “What To Read Next”Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Cannon1 | 0.95s | |
| Boom2 | 1.59s |