| Boulderfall | Event | Event trigger | Event-based | Rockfall-style pressure event. Prepare with falling-rock defense, runner safety, and enough hauling to clean up after the burst. |
| Boulder Trap | 2 | 5 | 44 | Drops a Boulder hazard from above or beside the mountain. |
| Dance of Boulders | 2 | 5 | 42 | Drops 4-7 Boulder Small hazards from above or beside the mountain. |
| Earthquake | 2 | 12 | 28 | Starts an earthquake lasting 7-11 seconds; it ticks every 0.5-1.0 seconds and uses 35-65 base damage before calamity modifiers. |
| Falling Star | 3 | 12 | 23 | Drops a Falling Star hazard from above or beside the mountain. |
| Flight of Rockets | Event | Event trigger | Event-based | Rocket/artillery-style event. Treat it as burst damage support and keep workers protected while rockets are active. |
| Goblin Caverns | 1 | 0 | 75 | Spawns 1-2 Goblin Dens on the mountain. |
| Goblin Invasion | 2 | 5 | 30 | Spawns 3-4 Goblin Dens on the mountain. |
| Golden Geyser | 2 | 6 | 33 | Starts a golden geyser away from the stash/mountain for 7-9 seconds. |
| Golden Star | 3 | 12 | 18 | Drops a Golden Star hazard from above or beside the mountain. |
| Gush | 2 | 4 | 45 | Starts a 3-second ground gush in a random 48-124 pixel wide section, avoiding the stash and mountain when possible. |
| Meteor Shower | 3 | 12 | 27 | Drops 6-13 Falling Fireball hazards from above or beside the mountain. |
| Minor Rockfall | 1 | 0 | 90 | Drops 3-8 falling rocks from above the mountain. |
| Mithril Motherload | Event | Event trigger | Event-based | Mithril reward event. Make sure hauling is strong enough to collect the payout before normal damage greed. |
| Molten Blob | 2 | 4 | 55 | Drops 1-2 Molten Blob hazards from above or beside the mountain. |
| Molten Shower | 3 | 6 | 36 | Drops 3-5 Molten Blob hazards from above or beside the mountain. |
| Rain of Frogs | Event | Event trigger | Event-based | Reward-style rain event. Use it as a bonus, but keep collection and worker safety ahead of extra damage. |
| Rain of Gems | 2 | 7 | 22 | Starts gem rain for 8-10 seconds. |
| Rain of Greyglitter | Event | Event trigger | Event-based | Mithril-themed rain event. Prioritize hauling and mithril follow-up upgrades while the reward is active. |
| Rain of Kegs | Event | Event trigger | Event-based | Keg rain tied to Meadhall or Brewmaster-style effects. Treat it as a temporary reward window that still needs collection. |
| Rain Of Stones | 2 | 2 | 55 | Drops 12-19 falling rocks from above the mountain. |
| Rock Geyser | 2 | 4 | 44 | Starts a rock geyser away from the stash/mountain for 6-12 seconds. |
| Rock Storm | 2 | 5 | 57 | Starts a rock storm for 7-13 seconds. |
| Rockfall | 1 | 0 | 90 | Drops 5-11 falling rocks from above the mountain. |
| Rockslide | 2 | 2 | 75 | Drops 8-14 falling rocks from above the mountain. |
| Sky Torn Asunder | 2 | 10 | 27 | Drops 5-9 small fireballs and 7-12 falling rocks from above the mountain. |
| Troll Invasion | 3 | 12 | 26 | Spawns 3-4 Troll Caves on the mountain. |
| Troll Lair | 2 | 5 | 50 | Spawns 1-2 Troll Caves on the mountain. |
| Volcanic Eruption | Event | Event trigger | Event-based | High-pressure fire hazard event. Use damage uptime, shields, and hazard clearing so workers are not repeatedly stunned. |
| Wrath Of Rocks | Event | Event trigger | Event-based | High-impact rock event. Prepare like a severe falling-rock wave: dodge, shields, anti-rock tools, and quick cleanup. |