Big Red Rocket
Artillery Hall rocket-chain entry. Use it alongside Bullet Ballin, Nuke, Air Strike, and Nuclear Research when building around rockets.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Artillery Hall rocket-chain entry. Use it alongside Bullet Ballin, Nuke, Air Strike, and Nuclear Research when building around rockets. |
|---|---|
| When to buy | Buy once Artillery Hall is staffed and the run is already leaning into cannon or rocket damage. |
| Cost | Gold shown after unlock Mithril shown after unlock 1 tier |
How to Unlock
Section titled “How to Unlock”| Availability | Locked until the listed requirement is met. |
|---|---|
| Where it appears | Artillery Hall upgrade list. |
| Requirement | Requires 5 Great Cannons in the Artillery Hall. Requires 7 Scientists. |
| Cost | Gold shown after unlock Mithril shown after unlock 1 tier |
Practical Details
Section titled “Practical Details”| Topic | Details |
|---|---|
| Use | Artillery Hall rocket-chain entry. Use it alongside Bullet Ballin, Nuke, Air Strike, and Nuclear Research when building around rockets. |
| Availability | Locked until the listed requirement is met. |
| Cost | Gold shown after unlock. |
| Unlock Condition | Requires 5 Great Cannons in the Artillery Hall. Requires 7 Scientists. |
Tier Progression
Section titled “Tier Progression”| Tier | What This Tier Does | Cost |
|---|---|---|
| 1 | Artillery Hall rocket-chain entry. Use it alongside Bullet Ballin , Nuke , Air Strike , and Nuclear Research when building around rockets. | Gold shown after unlock; Mithril shown after unlock |
Other Artillery Hall Upgrades
Section titled “Other Artillery Hall Upgrades”- Air Strike
- Bullet Ballin
- Boulderbane Runes
- Dance Of The Ballins
- Rapid Cannonade
- Deadeye Calibration
- Devastating Payload
- Bombardment Mastery
- Denbreaker's Hail
- Nuke
- Massive Balls
- Nuclear Research
- Great Duke Cannon
- Wrecking Ball
What To Read Next
Section titled “What To Read Next”Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Cannon1 | 0.95s | |
| Boom2 | 1.59s |