Flameworks
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Fire, flamers, burn effects, and damage-over-time upgrades.
Role and Priority
Section titled “Role and Priority”| Main use | Fire, flamers, burn effects, and damage-over-time upgrades. |
|---|---|
| When to prioritize | Damage-over-time pick for fire-focused builds. |
| Upgrade chain | 12 linked upgrades on this page. |
How to Unlock
Section titled “How to Unlock”| Unlock purchase | Buy Flameworks from Khazad Greathold. |
|---|---|
| Building requirement | Requires Miner's Guild and The Great Maw. |
| Worker requirement | Requires 4 Runners in The Great Maw. |
| Cost | Costs 400 Gold. |
| Unlock page | Flameworks |
What To Read Next
Section titled “What To Read Next”Upgrades
Section titled “Upgrades”| Image | Name | What It Does | Unlock / Requirements | Cost / Tiers |
|---|---|---|---|---|
| Booze And Fire | Never drink and handle fire. Fire's damage is increased by the listed upgrade per Brewmaster. | Requires 6 Flamers in the Flameworks. | Gold shown after unlock 4 tiers | |
| Conflagration | When the fire decides it wants a bigger hug, but you can't run because you're a mountain. Fire fields get bonus radius. | Requires 1 Flamer in the Flameworks. | Gold: 70 7 tiers | |
| Dark Flame | Fire fields deal bonus damage against dens. | Requires 6 Flamers in the Flameworks. | Gold shown after unlock 4 tiers | |
| Draconic Salvo | Flamers fire up to bonus draconic salvo additional projectiles per shot. | Requires 3 Runesmiths in The Great Forge. Requires 1 Flamer in the Flameworks. | Gold: 1000 4 tiers | |
| Flamelord's Wrath | Late Flameworks payoff for fire builds: converts one Flamer into a slower Flamelord that shoots explosive fireballs. | Requires 5 Runesmiths in The Great Forge. Requires 6 Flamers in the Flameworks. | Gold shown after unlock 4 tiers | |
| Flamer | Adds Flamers. This is the direct fire-damage line: good for straightforward mountain damage and a practical bridge into Flamelord's Wrath runs. | Available once Flameworks is unlocked. | Gold: 0 Gold base: 110 Dwarves: 1 | |
| Infernal Symphony | Fire fields now amplify damage of all other attacks (including fire bolts) by bonus infernal symphony per stack! | Requires 5 Scientists. Requires The Great Pyre tier 1 or higher. | Gold: 666 Mithril: 2 5 tiers | |
| Inferno | Fire fields get bonus damage per stack. | Requires 2 Scientists. Requires Insatiable Fire tier 1 or higher. | Gold: 666 8 tiers | |
| Insatiable Fire | Dwarves and fire are quite alike in their insatiable hunger, and the art of holding grudges. Fire fields get bonus duration. | Requires 1 Flamer in the Flameworks. | Gold: 100 Mithril: 1 6 tiers | |
| Rapid Ignition | Flamers get bonus cooldown reduction. | Requires 1 Flamer in the Flameworks. | Gold: 90 9 tiers | |
| Searing Wounds | Fire can now critically hit and gets bonus crit chance. | Requires 1 Flamer in the Flameworks. Requires 4 Scientists. | Gold: 160 9 tiers | |
| The Great Pyre | We didn't start the fire. Fire fields now stack up to max stacks. | Requires 2 Scientists. Requires Insatiable Fire tier 1 or higher. | Gold: 255 13 tiers |
Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Building Construction | 1.99s | |
| Building Rising | 6.19s | |
| Select Building | 0.16s |