Endless Artifacts
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Endless Artifacts were added in v1.3.0 as the post-collection artifact sink. Once every non-Tier 5 artifact has been collected, artifact-yielding systems can keep dropping repeatable permanent rewards instead of going dead.
Quick Answer
Section titled “Quick Answer”| Question | Answer |
|---|---|
| When do they start? | After you have collected all non-Tier 5 artifacts. |
| Where do they drop? | From artifact-yielding mechanics that would normally give an artifact after the old eligible pool is exhausted. |
| Can I automate the choice? | v1.3.1 added right-click auto-pick: right-click an Endless Artifact and it will be picked automatically each time after 5 seconds. |
| Are they worth farming? | Yes once your normal spire, boss, Alchemy, and vault artifacts are solved. Before that, source-specific artifacts still matter more than small repeatable bonuses. |
Endless Artifact Types
Section titled “Endless Artifact Types”| Type | Effect | Best Use |
|---|---|---|
| Dwarf damage | +0.5% damage to all dwarves. | Best when mountain health or timed bosses are the bottleneck. |
| Ore value | +0.5% gold value to all ores. | Best when clears are fast but purchases are still the bottleneck. |
| Prestige point | +1 Prestige Point. | Best when you are cycling for permanent upgrades or late Tier 6 prestige. |
Priority
Section titled “Priority”| Stage | What To Do |
|---|---|
| Before the spire checklist is solved | Finish required artifacts first. Endless Artifacts do not replace Philosopher's Stone, The Nauglamir, boss artifacts, or other source-specific blockers. |
| After artifact blockers are solved | Keep artifact systems funded because every otherwise-dead artifact drop can become a repeatable permanent bonus. |
| Manual farming | Pick the bonus that solves the current problem: damage for mountain HP, ore value for economy, or PP for prestige speed. |
| Idle or long farming | Use the v1.3.1 right-click auto-pick behavior so the same Endless Artifact type is selected after 5 seconds without babysitting every drop. |
Patch Notes
Section titled “Patch Notes”| Patch | What Changed | Pages To Check |
|---|---|---|
| v1.3.0 | Added Endless Artifacts and made all artifact-yielding mechanics able to drop them after the non-Tier 5 artifact pool is complete. | Best Artifacts · Artifact Selection |
| v1.3.1 | Added right-click auto-pick after 5 seconds and fixed the collect-all-artifacts achievement interaction with Endless Artifacts. | Common Questions · Late Game Ascension |