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Attack Cooldown

Attack Cooldown is the time between attacks. Lower cooldown means more hits per minute, which can multiply damage, crit rolls, ore rolls, and mithril progress.

Main useRaises hit count and damage uptime.
Best pairingHigh damage per hit, Crit Chance, Mithril Luck, and proc-based effects.
Watch outCooldown that creates too much ore can expose a hauling bottleneck.
PageUse
Rapid CannonadeGreat Duke Cannon attack speed.
Lubed CrankHarpoon cooldown support.
Turret Cooling MechanismTurret cooldown support.
Rapid IgnitionFlameworks/fire uptime.
Cooling MastersLaser/science cooldown support.