Dodge
Dodge is a safety stat for avoiding falling-rock and monster downtime. It is most visible on runners because stunned or injured runners stop the economy even when your damage is strong.
| Runner base | Runners have about 10% base dodge. |
|---|---|
| Luck scaling | Runner dodge gains extra chance from Luck and caps around 70%. |
| Best use | Hazard-heavy runs where falling rocks or monsters are repeatedly stopping haulers. |
| Common trap | Dodge prevents downtime, but it does not move ore by itself. Buy basic speed/capacity first unless hazards are already the bottleneck. |