Turret Cooling Mechanism
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Reduces the turret's cooldown time between firing. Bonus cooldown reduction.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Reduces the turret's cooldown time between firing. Bonus cooldown reduction. |
|---|---|
| When to buy | Use when mountain kills are slow and you need more damage, crit, cooldown, or attack uptime. |
| Cost | Gold: 230 8 tiers |
| Active effects |
|
How to Unlock
Section titled “How to Unlock”| Where it appears | Ballistics Workshop upgrade list. |
|---|---|
| Requirement | Requires 1 Turret in the Ballistics Workshop. |
| Cost | Gold: 230 8 tiers |
Availability and Effects
Section titled “Availability and Effects”| Gold Cost | 230 |
|---|---|
| Active Effects | Turret Cooling Cooldown |
| Effect | Adds or upgrades the Turret Cooling Cooldown effect. |
Active Effects
Section titled “Active Effects”- Turret Cooling Cooldown
Tier Progression
Section titled “Tier Progression”| Tier | What This Tier Does | Cost |
|---|---|---|
| 1 | Turret Cooling Cooldown: 0.88x from 1x | Gold: 230 |
| 2 | Turret Cooling Cooldown: 0.76x from 0.88x | Gold: 710 |
| 3 | Turret Cooling Cooldown: 0.64x from 0.76x | Gold: 1750 |
| 4 | Turret Cooling Cooldown: 0.52x from 0.64x | Gold: 3500 |
| 5 | Turret Cooling Cooldown: 0.4x from 0.52x | Gold: 7700 |
| 6 | Turret Cooling Cooldown: 0.28x from 0.4x | Gold: 16200 |
| 7 | Turret Cooling Cooldown: 0.16x from 0.28x | Gold: 31000 |
| 8 | Turret Cooling Cooldown: 0.04x from 0.16x | Gold: 147000 |
Other Ballistics Workshop Upgrades
Section titled “Other Ballistics Workshop Upgrades”- Anti-Rock Turret
- Chained Harpoon
- Death Mark
- Dwarven Precision
- Falling Pinatas
- Flaming Bolt
- Harpoon Ballista
- Denbreaker's Rain
- Lubed Crank
- Monster Bane
- Multi-shot
- Quadruple-Bladed Bolt
- Railgun Capacitor
- Railgun Retrofit
- Rocket Salvo
- Sacred Drills
- Serrated Mithril Spikes
- Turret Accuracy