Rocket Salvo
Turrets have a chance while firing to launch an unguided rocket in the general direction of their target. The chance is increased by 4% for each rank of the Rocket Salvo prestige upgrade, and by 0. 1% per scientist.
Effect and Strategy
Section titled “Effect and Strategy”| Main use | Turrets have a chance while firing to launch an unguided rocket in the general direction of their target. The chance is increased by 4% for each rank of the Rocket Salvo prestige upgrade, and by 0. |
|---|---|
| When to buy | Spend mithril here once dens, luck, or forging upgrades are producing enough mithril to avoid delaying the next unlock. |
| Cost | Gold: 100 Mithril: 1 9 tiers |
| Active effects |
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How to Unlock
Section titled “How to Unlock”| Where it appears | Ballistics Workshop upgrade list. |
|---|---|
| Requirement | Requires Rocket Salvo prestige. Requires 1 Turret in the Ballistics Workshop. Requires 4 Scientists. |
| Cost | Gold: 100 Mithril: 1 9 tiers |
Availability and Effects
Section titled “Availability and Effects”| Gold Cost | 100 |
|---|---|
| Mithril Cost | 1 |
| Active Effects | Rocket Salvo |
| Effect | Adds or upgrades the Rocket Salvo effect. |
Active Effects
Section titled “Active Effects”- Rocket Salvo
Tier Progression
Section titled “Tier Progression”| Tier | What This Tier Does | Cost |
|---|---|---|
| 1 | Rocket Salvo: 6% from 0% | Gold: 100; Mithril: 1; Soul: 1 |
| 2 | Rocket Salvo: 8% from 6% | Gold: 620; Mithril: 2; Soul: 0 |
| 3 | Rocket Salvo: 10% from 8% | Gold: 2300; Mithril: 3; Soul: 0 |
| 4 | Rocket Salvo: 12% from 10% | Gold: 6000; Mithril: 4; Soul: 0 |
| 5 | Rocket Salvo: 14% from 12% | Gold: 17000; Mithril: 5; Soul: 0 |
| 6 | Rocket Salvo: 16% from 14% | Gold: 61420; Mithril: 6; Soul: 0 |
| 7 | Rocket Salvo: 19% from 16% | Gold: 210500; Mithril: 7; Soul: 0 |
| 8 | Rocket Salvo: 24% from 19% | Gold: 1250999; Mithril: 8; Soul: 0 |
| 9 | Rocket Salvo: 30% from 24% | Gold: 10777999; Mithril: 9; Soul: 1 |
Other Ballistics Workshop Upgrades
Section titled “Other Ballistics Workshop Upgrades”- Anti-Rock Turret
- Chained Harpoon
- Death Mark
- Dwarven Precision
- Falling Pinatas
- Flaming Bolt
- Harpoon Ballista
- Denbreaker's Rain
- Lubed Crank
- Monster Bane
- Multi-shot
- Quadruple-Bladed Bolt
- Railgun Capacitor
- Railgun Retrofit
- Sacred Drills
- Serrated Mithril Spikes
- Turret Accuracy
- Turret Burst-Fire
What To Read Next
Section titled “What To Read Next”Related Sounds
Section titled “Related Sounds”| Sound | Preview | Length |
|---|---|---|
| Boom2 | 1.59s |