v1.1.0 Big Ascension Patch
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Released May 23, 2026. SteamDB build: 23380894.
What Changed
Section titled “What Changed”| Area | Change | Wiki pages |
|---|---|---|
| Ascension reward | Ascension grants substantially more PP per ascension rank than launch. | Late Game Ascension, Best Prestige |
| New Tier 6 prestige | Adds Ascended Gold Cache, Endless Mithril Fortune, and Ancestral Halls. | Prestige, Late Game Ascension |
| Start-resource buffs | Ascended Soul Cache and Ascended Mithril Cache were both buffed. | Ascended Soul Cache, Ascended Mithril Cache |
| Endless scaling | Endless Conquest, six unit-specific endless upgrades, and Golden World were buffed. | Endless Conquest, Golden World |
| The Nauglamir | Gains a PP-doubling passive for mountain PP gains. | The Nauglamir, Great World Spire Checklist |
| Alchemy | Adds the I hotkey, changes the mithril cost ramp to every 25 uses, and improves Tier 5 artifact odds. | Alchemy, Scientists Guide |
| Artifact generation | Improves Tier 5 artifact odds through Treasure Hunter and Alchemy, and fixes a Forge Artifact failure case. | Forge Artifact, Treasure Hunter |
| Miner upgrades | Buffs Mithril Pickaxes and Thunderboom Tips and adds more tiers. | Mithril Pickaxes, Thunderboom Tips |
Player Takeaway
Section titled “Player Takeaway”This patch makes ascension planning much more important. Starting resources and repeatable Tier 6 upgrades are stronger, Nauglamir becomes a real PP engine instead of only a gate artifact, and Alchemy becomes less punishing over long runs because the mithril cost rises more slowly.